//==============================================================================
// Scenario G Athenaena_anim.txt
//==============================================================================


//==============================================================================
define firebowl
{
   set hotspot
   {
      version
      {
         Visualparticle sfx a generic fire color
      }
   }
}

//==============================================================================
define puff
{
   set hotspot
   {
      version
      {
         Visualparticle Shadow Man SFX Large
      }
   }
}
//==============================================================================
define Shadow2
{
   set hotspot
   {
      version
      {
         Visualparticle Shadow Smoke
      }
   }
}
//==============================================================================
define Shadow
{
   set hotspot
   {
      version
      {
         Visualparticle Shadow Man SFX Mid
      }
   }
}
//==============================================================================
define Shadow3
{
   set hotspot
   {
      version
      {
         Visualparticle Shadow Man SFX low
      }
   }
}
//==============================================================================
define empower
{
   SetSelector
   {
      
      SetSelector
      {
         set hotspot
         {
            version
            {
               Visualparticle SFX E Pharaoh Empower Large
            }
         }
      }
    
   }
}

//==============================================================================
define star
{
   SetSelector
   {
		TechLogic none/Celestial Active
	  	set hotspot
      {
         version
         {
				Visualnone Jimmy
				connect hotspot Bolt hotspot
				connect hotspot pire hotspot
				connect hotspot spark hotspot
				connect hotspot fire hotspot
         }
      }
	  	set hotspot
      {
         version
         {
				Visualparticle Star Trail Tall
         }
      }
   }
}
//==============================================================================
define SunLight
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A God Power Summon Sunlight
      }
   }
}


//==============================================================================
define GroundGlow
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A God Power Summon GroundGlow
      }
   }
}

//==============================================================================
define heroglow
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Hero Glow Small
      }
   }
}

//==============================================================================
define Eyeglow
{
   set hotspot
   {
      version
      {
       Visualparticle scenario g athena eye glow
      }
   }
}


//==============================================================================
anim Idle
{
   SetSelector
   {
		
		SetSelector
		{
			
			set hotspot
			{
				version
				{
					Visual War Chief
					connect attachpoint shadow hotspot
					connect attachpoint shadow2 hotspot
					connect attachpoint shadow3 hotspot
					connect attachpoint star hotspot
					connect attachpoint firebowl hotspot
					ReplaceTexture War_Chief/Shadow_Chief
				}
			}
	
		}
		
   }
}

//==============================================================================
anim Attack
{
   SetSelector
   {
      set hotspot
      {
         version
         {
            Visual War Chief Attack
		//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag Attack 0.36 true   
            tag GenericSound 0.40 true   
//-- end auto generated section
			connect attachpoint star hotspot
			ReplaceTexture War_Chief/Shadow_Chief

         }
      }
   }
}

//==============================================================================
anim Flail
{
   SetSelector
   {
      set hotspot
      {
         version
         {
            Visual Aztec Warchief Flail
				connect attachpoint star hotspot
				ReplaceTexture War_Chief/Shadow_Chief
         }
      }
   }
}

//==============================================================================
anim death
{
   SetSelector
   {
      set hotspot
      {
         version
         {
            Visual War Chief Death
		ReplaceTexture War_Chief/Shadow_Chief
				

         }
      }
   }
}

//==============================================================================
anim Walk
{
   SetSelector
   {
		
		SetSelector
		{
			
			set hotspot
			{
				version
				{
					Visual War Chief Walk
					connect attachpoint shadow hotspot
					connect attachpoint shadow2 hotspot
					connect attachpoint shadow3 hotspot
					connect attachpoint star hotspot
					connect attachpoint firebowl hotspot
					ReplaceTexture War_Chief/Shadow_Chief
				}
			}
		}
   }
}

//==============================================================================
anim Heal
{
   SetSelector
   {
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual War Chief Dance
					//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag SpecificSoundSet 0.00 false Heal checkVisible 
//-- end auto generated section
					connect attachpoint star hotspot
					ReplaceTexture War_Chief/Shadow_Chief
				}
			}
		}
   }
}
//==============================================================================
anim GatherHunt
{
   SetSelector
   {
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual War Chief Dance
					//-- auto generated by the bang animation tool
//-- do not hand edit these values
//-- end auto generated section
					connect Attachpoint GroundGlow hotspot
					connect attachpoint star hotspot
					ReplaceTexture War_Chief/Shadow_Chief
				}
			}
		}
   }
}

//==============================================================================
anim whirlwindAttack
{
   SetSelector
   {

      set hotspot
      {
         version
         {
            Visual Warchief Celebrate
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.40 true   
                  tag SpecificSoundSet 0.34 false ArkantosSpecial checkVisible 
//-- end auto generated section
				connect Attachpoint GroundGlow hotspot
				connect attachpoint star hotspot
				ReplaceTexture War_Chief/Shadow_Chief
         }
      }
    
   }
}


//==============================================================================
anim Pray
{
   SetSelector
   {
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual War Chief Dance
					//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag SpecificSoundSet 0.00 false FavorPray checkVisible
//-- end auto generated section
					connect attachpoint star hotspot
					connect attachpoint empower hotspot
					ReplaceTexture War_Chief/Shadow_Chief
				}
			}
		}
   }
}
//==============================================================================
anim Build
{
   SetSelector
   {
		SetSelector
		{
			
			set hotspot
			{
				version
				{
					Visual azWarchief build
					//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag GenericSound 0.92 true   
                  tag SpecificSoundSet 0.00 false Build checkVisible 
//-- end auto generated section
					connect attachpoint star hotspot
					
				}
			}

		}
   }
}

//==============================================================================
anim GatherFarm
{
   SetSelector
   {
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual War Chief Dance
					//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag SpecificSoundSet 0.00 false FavorPray checkVisible
//-- end auto generated section
					connect attachpoint star hotspot
					connect attachpoint empower hotspot
					ReplaceTexture War_Chief/Shadow_Chief
				}
			}
		}
   }
}

//==============================================================================

anim JumpTakeoff
{
	SetSelector
	{
		TechLogic none/Feet of the Jackal
		set hotspot
		{
			version
			{
				Visualparticle Shadow Man SFX Large
				connect attachpoint puff hotspot
				connect attachpoint puff hotspot
				ReplaceTexture War_Chief/invisible
//-- auto generated by the bang animation tool
//-- do not hand edit these values
				
//-- end auto generated section
				connect hotspot eclipseSFX hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visualparticle Shadow Man SFX Large
				connect attachpoint puff hotspot
				ReplaceTexture War_Chief/Shadow_Chief
//-- auto generated by the bang animation tool
//-- do not hand edit these values
				
//-- end auto generated section
				connect hotspot eclipseSFX hotspot
			}
		}
	}
}

//==============================================================================
anim JumpFly
{
	SetSelector
	{
		TechLogic none/Feet of the Jackal
		set hotspot
		{
			version
			{
				Visualparticle Shadow Man SFX Large
				connect attachpoint puff hotspot
				connect attachpoint puff hotspot
				ReplaceTexture War_Chief/invisible
				connect hotspot eclipseSFX hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visualparticle Shadow Man SFX Large
				ReplaceTexture War_Chief/Shadow_Chief
				connect hotspot eclipseSFX hotspot
				connect attachpoint puff hotspot
			}
		}
	}
}

//==============================================================================
anim JumpLand
{
	SetSelector
	{
		TechLogic none/Feet of the Jackal
		set hotspot
		{
			version
			{
				Visualparticle Shadow Man SFX Large
				ReplaceTexture War_Chief/invisible
				connect attachpoint puff hotspot
				connect attachpoint puff hotspot
//-- auto generated by the bang animation tool
//-- do not hand edit these values
				
//-- end auto generated section
				//Tag Attack 0.9 true
				connect hotspot eclipseSFX hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visualparticle Shadow Man SFX Large
				ReplaceTexture War_Chief/Shadow_Chief
				connect attachpoint puff hotspot
//-- auto generated by the bang animation tool
//-- do not hand edit these values
				
//-- end auto generated section
				//Tag Attack 0.9 true
				connect hotspot eclipseSFX hotspot
			}
		}
	}
}

